Animation was around before TV was invented in 1928 (the first television signal was broadcasted), but ‘animators’ would hand draw their cartoons and produce them on items like flip books, phenakistoscopes, thaumatropes, zoetropes and many more. Some of the first recorded animation was 5,200 years old and on a bowl located in Iran- it was of a deer jumping up to a branch of a tree, it was only 5 frames long.
Animation didn’t become well known until the 19th century when the Thaumatrope was invented- this was 2 hand painted frames stuck back to back and spun with sting so it seemed like the two frames were one. At the end of each disc were strings that would be twisted by someones fingers. This device was invented by Sir John Herschel but it was really popular until John Ayrton Paris showed it to the Royal College of Physicians in 1824.
The next mainstream animation device was a Zoetrope, which was very similar to a Phenakistoscope (a circular disc with several painting frames on it, which would be spun in front of a mirror and the viewer would see the animation through the small slits in the disc) but instead of being a flat surface, the frames were place on a flat cylinder instead and the viewer wouldn’t need a mirror, all they had to do was look through the slits. This concept was created in 1834 by William George Horner and it was until the 1860s when William advertised it as a Zoetrope.
After that came the Praxinoscope, which wasn’t very successful, and then came the flip book created by John Barnes Linnett in 1868, a device which people still use today. A Flip book is a collection of printed images that are suck together that someone bends with their thumb and created the illusion that the images were moving. With todays technology flip books are very easy to create because people tend to doodle things on the corner of notes books, print their own images and even created in Photo Booths.
The first animated sequence was in 1900 and six years later was followed up by a short animated film created, produced and directed by J. Stuart Blackton. ‘Humorous phases of funny faces’ was a traditional stop motion animation which seems to be about 10 frames per second. After that animation became huge on TV especially when silent films and Walt Disney got involved and created characters such as Alice Comedies and Sailboat Willie in 1923.
(Here is a collection of significant dates to animation history which I created on Photoshop)
2D animation is occasionally used in music videos so artists can produce extraordinary things that can’t be produced with CGI and it can be easier to produce, rather than directing and recording, even though it does take as much planning. One song in particular that comes to mind when I think of 2D animated music videos is Lollipop by MIKA. In this music video we can see a little girl skipping through a colourful and bubbly environment, containing ice cream, sweets and rainbows, whilst the lyrics of the songs appear in the background. Lollipop was released in November 2009 and has had just under 40 million views. This music video tried to send a message to younger girls, specifically MIKA’s younger sister, not to have sex too early.
This music video was created by animators named ‘Bonzom’, located at Passion Pictures in Paris. The characters in the animation were incorporated from characters already produced on MIKA’s own website, furthermore Bonzom was inspired by Little Red Riding Hood and the mysteries that lie in grandma’s basket. From looking at the animation it was drawn on a PC and animated in Flash.
Another example of animation would be a music video created by video game parody band called Starbomb (Arin Hanson, Brian Wecht and Leigh Daniel Avidan). One of their most popular songs is named ‘Smash’ and it is a Super Mario Bros parody that has over 21 million views, and was produced by animators called Studio Yotta. Studio Yotta tends to sketch out each shot and write down each specific details like brush size, character detail and character directions (contains adult language).
I feel that this kind of detailed planning will really help when it comes to designing my own animation for Warburtons thin bagels, but instead of planning on the computer I may hand draw it so then I can scan and record my changes.