FMP Task 4

Once I exported my animation and uploaded it to YouTube, I then went on to making a questionnaire for friends and colleagues to fill out so then I would know how to make it even better. I believe that getting three groups of people; media students, general public and professional animators to review my animation […]

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FMP Task 3

TI’m First step was to create the ‘skeleton’ of the figure, this was a technique I had never come across before but it was very interesting to learn. Another step that was included placing the animation into the real life footage, however I had done this previously with my VR trailer. Even though my final […]

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Final Major Project Task 2

The first step in creating my 3D animated short story was to get the idea of the shape of the figure, learning it characteristics, proportions and possible designs I could put on the figure. To get an idea how the Funko POP would look in a 3D environment, I drew it from the front, side […]

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Funko Pop History

Funko was originally a bobble head company founded in 1998 by Mike Becker to create a low tech nostalgia-themed toy in a high tech filled world. Pop Vinyl! was a toy line created by Funko in 2010, heavily inspired by the Japanese style of ‘Chibi’ (short and cute). The characteristics of a Pop Vinyl! is that they tend to have a small […]

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Final Major Project Task 1

For my final major project, I will have to explore techniques and programmes that I have no used before if I want to show variety in my animation abilities. I have come up with a few different ideas for what I could do for my FMP: Create a painting and then it coming to life to tell […]

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Live Action Research

A live action film is a combination of both ordinary film and computer generated images, whether it be 2D or 3D animation. With in this technique, actors learn how to interact with objects and characters that are not physically there. Animators would usually follow the process of creating a complete animation, however instead of creating a […]

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